Hi, I'm Alice. I'm a creative technologist designing a concentration in Human Augmentation at Harvard. Broadly, I'm interested in expanding human potential using technology, and tend to be deeply compelled by futuristic, speculative, and outlandish ideas. My technical training spans software development (XR, generative ML, NLP, full stack, data science) and micro/nanofabrication (bio-inspired nanomaterials, microfluidics), but at heart I'm a storyteller. I grew up writing sci-fi novels about clones, cyborgs, environmental collapse, and what it means to be human in a transhuman world. Nowadays, I integrate my technical and creative training to both develop new augmentation technologies and critically examine their impact on the human experience. From eye gaze controlled supernumerary limbs to natural language driven XR game engines to generative AI tools for creativity support, my work clusters around physical, cognitive and environmental forms of augmentation.

Bio-engineering is crucial to my long-term work in human augmentation, yet reading and writing much science fiction on the topic has made me keenly aware of the double-edged nature and dystopian possibilities of the field, and I hope to use my background in storytelling and human-centered design to guide my work in this area in order to ensure the long-term wellbeing of humanity. I hope to bring my perspectives as a writer and human augmentation nerd to HTGAA's interdisciplinary community of enthusiasts. I’m also hoping to help facilitate interdisciplinary collaboration between HTGAA and other communities I help run, including Conflux, our art tech community at Harvard, and HAR/VRD, our XR development community at Harvard.

Weeks